Bahia is a vertical, high-energy platformer in which you explore a loud and colorful world where music is used as energy to power giant mills and mysterious instruments.
Project Details
April 2021 - July 2021 (4 months)
Engine: Unity
Team Size: 4 Members
Responsibilties: Concept Art, Background Art, Character Design, Rendering
BACKGROUND
CHARACTER DESIGN
ASSETS
Greyscale concept art was done by Patrick Römer and Hannes Bacher. Check them out for more beautiful art!