

Bahia is a vertical, high-energy platformer in which you explore a loud and colorful world where music is used as energy to power giant mills and mysterious instruments.

Project Details
April 2021 - July 2021 (4 months)
Engine: Unity
Team Size: 4 Members
Responsibilties: Concept Art, Background Art, Character Design, Rendering
the more instruments you activate the richer the music becomes
BACKGROUND



fake screenshot


CHARACTER DESIGN















ASSETS

Greyscale concept art was done by Patrick Römer and Hannes Bacher. Check them out for more beautiful art!








Patrick Römer, Lucy Methner, Julian Nowak, Johannes Bacher