Bahia is a vertical, high-energy platformer in which you explore a loud and colorful world where music is used as energy to power giant mills and mysterious instruments. 
Project Details

April 2021 - July 2021 (4 months)
Engine: Unity
Team Size: 4 Members
Responsibilties: Concept Art, Background Art, Character Design, Rendering

the more instruments you activate the richer the music becomes

BACKGROUND
fake screenshot
fake screenshot
CHARACTER DESIGN
ASSETS
Greyscale concept art was done by Patrick Römer and Hannes Bacher. Check them out for more beautiful art!
Patrick Römer, Lucy Methner, Julian Nowak, Johannes Bacher

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